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socket

 SYNOPSIS
  Create a communications socket

 USAGE
  FD_Type socket (domain, type, protocol)

 DESCRIPTION
  The `socket' function creates a communications socket of the
  specified domain, type, and protocol.  Currently supported domains
  include `PF_UNIX' and `PF_INET'.  The various socket types
  may be specified by the symbolic constants

    SOCK_STREAM
    SOCK_DGRAM
    SOCK_SEQPACKET
    SOCK_RAW
    SOCK_RDM

  The `protocol' parameter specifies the protocol to be used.
  Normally only one protocol is support for a particular domain.  For
  such cases, 0 should be passed for the `protocol' parameter.

  If successful, the `socket' function will return a
  file-descriptor that may be used with the `read' and
  `write' function, or passed to other socket related functions.
  Upon error, a `SocketError' exception will be thrown and
  `errno' set accordingly.

  When finished with the socket, it should be passed to the
  `close' function.

 EXAMPLE
  The following example illustrates the creation of a socket for use
  in the internet domain:

     try {
        s = socket (PF_INET, SOCK_STREAM, 0);
     }
     catch SocketError: {
        () = fprintf (stderr, "socket failed: %s", errno_string(errno));
        exit (1);
     }


 NOTES

 SEE ALSO
  accept, bind, connect, listen, setsockopt, getsockopt

--------------------------------------------------------------

connect

 SYNOPSIS
  Make a connection to a socket

 USAGE
  connect (FD_Type s, address-args)

 DESCRIPTION
  The `connect' function may be used to connect a socket `s'
  to the address specified by the address-arguments.  The type and
  number of the address arguments must be consistent with the domain
  of the socket.  For example, if the socket is in the Unix domain
  (PF_UNIX), then a single string giving a filename must be passed as
  the address-argument.  Sockets in the internet domain (PF_INET) take two
  address arguments: a hostname and a port.

  Upon failure, the function may throw a `SocketError' exception and set
  `errno', or throw a `SocketHError' and set `h_error'.
  It should be noted that `SocketHError' is a subclass of
  `SocketError'.

 EXAMPLE
  The following example creates an internet domain socket and connects
  it to port 32100 of a specified host:

     try {
        s = socket (PF_INET, SOCK_STREAM, 0);
        connect (s, "some.host.com", 32100);
     }
     catch SocketHError: {...}
     catch SocketError: {...}


 NOTES

 SEE ALSO
  accept, bind, listen, socket, setsockopt, getsockopt

--------------------------------------------------------------

bind

 SYNOPSIS
  Bind a local address-name to a socket

 USAGE
  bind (FD_Type s, address-args)

 DESCRIPTION
  The `bind' function may be used to assign a name to a specified
  socket.  The address-args parameters specify the name in a
  domain-specific manner.  For Unix domain sockets, the address is the
  name of a file.  For sockets in the internet domain, the address is
  given by a hostname and port number.

  Upon failure, the function will throw a `SocketError' or
  `SocketHError' exception.

 EXAMPLE
  The following example creates a `PF_UNIX' domain socket and
  binds it to `"/tmp/mysock"':

    s = socket (PF_UNIX, SOCK_STREAM, 0);
    bind (s, "/tmp/mysock");


  The next example creates a `PF_INET' domain socket and binds it
  to port 32000 of the local host `my.host.com':

    s = socket (PF_INET, SOCK_STREAM, 0);
    bind (s, "my.host.com", 32000);


 SEE ALSO
  accept, connect, listen, socket, setsockopt, getsockopt

--------------------------------------------------------------

accept

 SYNOPSIS
  Accept a connection on a socket

 USAGE
  FD_Type accept (FD_Type s [,&address-args...]

 DESCRIPTION
  The `accept' function accepts a connection on the specified
  socket and returns a new socket that may be used to communicate with
  the remote end.  It can optionally return the address of the remote
  end through reference arguments.

  Upon error, `accept' will throw a `SocketError' exception.

 EXAMPLE
  The following example accepts a remote connection on `PF_INET'
  socket and returns the hostname and port used by the connected party:

    s1 = accept (s, &hostip, &port);
    vmessage ("Accepted connection from %s on port %d", hostip, port);


 SEE ALSO
  bind, connect, listen, socket, setsockopt, getsockopt

--------------------------------------------------------------

listen

 SYNOPSIS
  Listen for connections on a socket

 USAGE
  listen (FD_Type s, Int_Type max_pending}

 DESCRIPTION
  The `listen' function may be used to wait for a connection to a
  socket `s'.  The second argument specified the maximum number
  of pending connections to allow before refusing more.  Upon error, a
  `SocketError' exception will be thrown.

 SEE ALSO
  accept, bind, connect, socket, setsockopt, getsockopt

 SEE ALSO

--------------------------------------------------------------

getsockopt

 SYNOPSIS
  Get a socket option

 USAGE
  option = getsockopt (FD_Type s, Int_Type level, Int_Type optname)

 DESCRIPTION
  The `getsockopt' function returns the value of the option
  specified by the integer `optname' residing at the specified
  level.  The actual object returned depends upon the option
  requested.  Upon error, a `SocketError' exception will be
  generated.

 EXAMPLE
  The following example returns the SO_LINGER option of a socket.  In
  this case, the value returned will be a structure:

     s = socket (PF_INET, SOCK_STREAM, 0);
     linger = getsockopt (s, SOL_SOCKET, SO_LINGER);


 SEE ALSO
  accept, bind, connect, listen, socket, getsockopt

--------------------------------------------------------------

setsockopt

 SYNOPSIS
  Set an option on a socket

 USAGE
  setsockopt (FD_Type s, Int_Type level, Int_Type optname, value)

 DESCRIPTION
  The `setsockopt' function sets the value of the option
  specified by the integer `optname' residing at the specified
  level.  The value of the last parameter will vary with the option to
  be set.  Upon error, a `SocketError' exception will be
  generated.

 EXAMPLE
  The following example sets the SO_LINGER option of a socket.  In
  this case, the value is a structure:

     s = socket (PF_INET, SOCK_STREAM, 0);
     linger = struct { l_onoff, l_linger };
     linger.l_onoff = 1; linger.l_linger = 10;
     setsockopt (s, SOL_SOCKET, SO_LINGER, linger);


 SEE ALSO
  accept, bind, connect, listen, socket, getsockopt

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